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BIOMUTANT PS4 SERIES
After working on the Just Cause series for many years, the founders of the studio wanted to go back to the basics of video game development and create a game that is "fun in a good way". Development īiomutant is the first game of the Swedish development studio Experiment 101, which was established in the Summer of 2015 by former Avalanche Studios employees. The player can ally with a tribe and eliminate other tribes in order to grow the power of the allied tribe in the world, although the player can also decide on the Tree of Life's fate without having to eliminate any of the tribes if they want to. Each tribe can be influenced through the Karma system. Three of them want to heal the Tree of Life and restore the natural balance of the world, while the other three see an opportunity to expand their territory and power. The situation is further complicated by six tribes, each split from their original enclave. The five roots of the Tree, through which it gives life to the whole world, also come under threat from five creatures who begin slowly gnawing at them, threatening to kill the Tree before it can heal itself. The main plot revolves around the "Tree of Life", which is struck by a natural disaster and becomes polluted by poisonous oil from beneath the soil. Plot īiomutant has branching storylines where decisions made by the player will decide how the story will continue. Players will also be able to manually adjust the narration frequency. The story is fully narrated, though as playtime increases, the narration level scales down. Depending on the actions, interactions, and decisions made by the player throughout the whole game, the stances characters take can change, which has an influence on the continuation of the story as dialogues and quest lines will be changed. The more the player interacts with this character, the wider the arc of that specific area becomes.īiomutant also features a Karma system for interactions with non-playable characters and an alliance system to influence the in-game tribal war. Certain characters will provide the player quest lines that are emanating from their area. The story is mission-based and mission lines are character-based. It also features a dynamic weather system and day-night cycle which affect the gameplay and enemy behaviour. The game's world can be seamlessly explored by the player on foot, by flying or using an air balloon, jet ski and mech. This way, the player can overcome obstacles introduced by their surroundings, such as the limited oxygen availability in the Deadzone: by wearing a gas mask or an oxygen container, the player is able to venture deeper into the area and explore new places that cannot be reached without any precautions, while an even bigger part of the area can be reached by obtaining a mech. In order to reach specific areas, the player must equip gear that is suited for that area, or obtain specific vehicles, such as an air balloon or jet skis. Throughout the game, players can also change their abilities, looks by mutations, and apply upgrades to their robotic companion, which can be used to get various advantages against certain enemies or at certain locations.
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Most moves are based on weapons, which can be crafted using the game's weapon crafting system. Another way to learn new moves is by interacting with specific characters in each area. Besides leveling up the playable character, the player can also use level up points to strengthen their attributes or to unlock new attack combinations.
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The protagonist is able to dodge to the left, right, and backward, as well as jump. The player can combine the power of multiple weapons by switching between different weapons during combat. When a cryogenic part is put onto a weapon, enemies will freeze when hit. The game features a variety of Affixes, including cryogenic and electrical, which are effective in battles. Each part has its own effect on the statistics of the end product. The player collects parts throughout the game and combines these parts to create a weapon. The combat system combines melee attacks with long-range shooting. A thicker character is heavier, which makes it slower but conversely allows it to deal and resist more damage. Players first customize their character including length, body shape and thickness, fur, fangs, and many other attributes that can be tweaked and all have direct impact on the statistics of the playable character during gameplay. Biomutant is an action role-playing game set in an open world environment and played from a third-person perspective in which the player takes control of a mammalian warrior in a world filled with mutated animals.